Controllable Long-term Motion Generation with Extended Joint Targets

arXiv — cs.CVFriday, December 5, 2025 at 5:00:00 AM
  • A new framework called COMET has been introduced for generating stable and controllable character motion in real-time, addressing challenges in computer animation related to fine-grained control and motion degradation over long sequences. This autoregressive model utilizes a Transformer-based conditional VAE to allow precise control over user-specified joints, enhancing tasks such as goal-reaching and in-betweening.
  • The development of COMET is significant as it enables robust long-horizon synthesis and real-time style transfer, which can greatly enhance interactive applications in gaming and virtual environments. Its innovative reference-guided feedback mechanism prevents error accumulation, ensuring long-term temporal stability in motion generation.
  • This advancement reflects a broader trend in artificial intelligence where frameworks leveraging Transformer architectures are increasingly being applied across various domains, including Computer-Aided Design and multimodal understanding. The integration of efficient models like COMET and others demonstrates a growing emphasis on real-time processing capabilities and the need for models that can operate effectively in resource-constrained environments.
— via World Pulse Now AI Editorial System

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