Deep SOR Minimax Q-learning for Two-player Zero-sum Game
PositiveArtificial Intelligence
- The proposed deep successive over-relaxation minimax Q-learning algorithm aims to enhance the efficiency of solving two-player zero-sum games by utilizing deep neural networks for high-dimensional state-action spaces.
- This advancement is significant as it addresses limitations in previous Q-learning implementations, particularly in real-world applications where function approximation is essential for performance.
- The development reflects a broader trend in artificial intelligence research, focusing on improving learning algorithms to handle complex environments, which is crucial for advancing machine learning applications.
— via World Pulse Now AI Editorial System
