SatSAM2: Motion-Constrained Video Object Tracking in Satellite Imagery using Promptable SAM2 and Kalman Priors

arXiv — cs.CVTuesday, November 25, 2025 at 5:00:00 AM
  • SatSAM2 has been introduced as a zero-shot satellite video tracker that leverages the capabilities of SAM2 and incorporates Kalman Filter-based techniques to enhance tracking performance in satellite imagery, particularly in challenging conditions such as occlusion.
  • This development is significant as it addresses the limitations of existing satellite video tracking methods, which often require extensive scenario-specific training and are prone to errors, thereby improving the reliability and efficiency of satellite monitoring applications.
  • The advancement of SatSAM2 reflects a broader trend in artificial intelligence where models are being adapted for specific domains, such as remote sensing and surgical video analysis, showcasing the versatility of foundational models like SAM2 in tackling diverse challenges across various fields.
— via World Pulse Now AI Editorial System

Was this article worth reading? Share it

Recommended apps based on your readingExplore all apps
Continue Readings
SAM3-Adapter: Efficient Adaptation of Segment Anything 3 for Camouflage Object Segmentation, Shadow Detection, and Medical Image Segmentation
PositiveArtificial Intelligence
The introduction of SAM3-Adapter marks a significant advancement in the adaptation of the Segment Anything 3 model, specifically targeting challenges in camouflage object segmentation, shadow detection, and medical image segmentation. This new framework aims to enhance the model's performance in these complex scenarios, addressing limitations faced by previous iterations of the technology.
SVG360: Multi-View SVG Generation with Geometric and Color Consistency from a Single SVG
PositiveArtificial Intelligence
A new framework named SVG360 has been introduced, enabling the generation of multi-view Scalable Vector Graphics (SVGs) with geometric and color consistency from a single SVG input. This process involves lifting the rasterized input to a 3D representation, establishing part-level correspondences across views, and optimizing vector paths during conversion.