REArtGS: Reconstructing and Generating Articulated Objects via 3D Gaussian Splatting with Geometric and Motion Constraints

arXiv — cs.CVMonday, November 24, 2025 at 5:00:00 AM
  • The paper introduces REArtGS, a framework designed to enhance the reconstruction and generation of articulated objects using 3D Gaussian Splatting, incorporating geometric and motion constraints to improve surface quality and realism. This approach utilizes multi-view RGB images to create accurate 3D representations, addressing challenges faced by existing methods in achieving high-fidelity results.
  • This development is significant as it advances the capabilities of 3D modeling, particularly in applications where articulated objects are prevalent, such as robotics, gaming, and virtual reality. By improving the accuracy and efficiency of 3D reconstructions, REArtGS has the potential to enhance user experiences and operational efficiencies across various industries.
  • The introduction of REArtGS aligns with ongoing advancements in 3D reconstruction technologies, reflecting a broader trend towards integrating machine learning and computer vision techniques. This evolution is evident in related frameworks that optimize 3D Gaussian Splatting for mobile devices and enhance mesh generation, indicating a growing emphasis on accessibility and performance in 3D modeling solutions.
— via World Pulse Now AI Editorial System

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