Sample-Efficient Tabular Self-Play for Offline Robust Reinforcement Learning
PositiveArtificial Intelligence
- A new model-based algorithm, RTZ-VI-LCB, has been proposed for robust two-player zero-sum Markov games in offline settings, focusing on sample-efficient tabular self-play for multi-agent reinforcement learning. This algorithm combines optimistic robust value iteration with a data-driven penalty term to enhance robust value estimation under environmental uncertainties.
- The development of RTZ-VI-LCB is significant as it addresses the challenges posed by distribution shifts in historical datasets, providing near-optimal sample complexity guarantees. This advancement is crucial for improving the robustness of policies in multi-agent environments, particularly in offline scenarios.
- This research aligns with ongoing efforts in the field of reinforcement learning to enhance stability and efficiency, as seen in various approaches like staggered environment resets and multi-agent frameworks. The emphasis on robust algorithms reflects a growing recognition of the need for adaptive strategies in dynamic environments, highlighting the importance of addressing the sim-to-real gap in AI applications.
— via World Pulse Now AI Editorial System
