Sample-Efficient Tabular Self-Play for Offline Robust Reinforcement Learning

arXiv — stat.MLTuesday, December 2, 2025 at 5:00:00 AM
  • A new model-based algorithm, RTZ-VI-LCB, has been proposed for robust two-player zero-sum Markov games in offline settings, focusing on sample-efficient tabular self-play for multi-agent reinforcement learning. This algorithm combines optimistic robust value iteration with a data-driven penalty term to enhance robust value estimation under environmental uncertainties.
  • The development of RTZ-VI-LCB is significant as it addresses the challenges posed by distribution shifts in historical datasets, providing near-optimal sample complexity guarantees. This advancement is crucial for improving the robustness of policies in multi-agent environments, particularly in offline scenarios.
  • This research aligns with ongoing efforts in the field of reinforcement learning to enhance stability and efficiency, as seen in various approaches like staggered environment resets and multi-agent frameworks. The emphasis on robust algorithms reflects a growing recognition of the need for adaptive strategies in dynamic environments, highlighting the importance of addressing the sim-to-real gap in AI applications.
— via World Pulse Now AI Editorial System

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