I was falling hard for Clair Obscur: Expedition 33 – then it betrayed me at the final hour | Dominik Diamond
NegativeWorld Affairs

In a candid reflection, Dominik Diamond shares his experience with the French arthouse game 'Clair Obscur: Expedition 33.' Initially captivated by its artistic depth, he found himself disillusioned as the game progressed, ultimately feeling betrayed by its final moments. This highlights the emotional investment players make in games, akin to relationships with other art forms, and raises questions about the expectations we place on interactive experiences.
— Curated by the World Pulse Now AI Editorial System